Alien Maniac
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Alien Maniac
Posted 7 Years Ago
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Last Active: 3 Years Ago
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I am trying out the new CC2 PBR. I open CC2 and it shows the character (always). I click on the menu accessories>other Then I load a box. It still shows the character now standing in a box. There seems to be No way to get the character out of the window. Hu? What is the solution? Also Can we load any prop there? RL does not explain or show this info for us.
We are not mind readers RL. YOU know,,, WE do not ...and you are not saying. Humm. Nothing new there, hu. They just don't get it. Online help> NO info on this CC2 RL Tut> No info on this Forum> No info on this Is anyone else wondering about this?
MSI GE66 Raider, Intel 10th Gen, I7, SC Turbo to 5.3 GHZ, 240HZ, 64GB 3300 Ram, 2x 1TB M2 SSD Drives, NVIDIA GPU RTX 2070/8GB, 55" Sony 4K Monitor External data drives total 7 TB. and an AUDIO Studio Recording system.
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The boxes are accessories, so you cannot have them without a character. Think of accessories as sub-props to characters instead of other props. But you can see the box by itself by hiding the character in the "Scene" tab.
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Alien Maniac
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Alien Maniac
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 693,
Visits: 2.1K
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Hi Rampa I guess I just don't get it...a BOX ? Whats the point of that? How is that even considered an accessory for a human? Why not add the desired accessory and work with it.??? Sorry this just makes no sense to me. How is anything done to the box transferred to an accessory of our choice?
MSI GE66 Raider, Intel 10th Gen, I7, SC Turbo to 5.3 GHZ, 240HZ, 64GB 3300 Ram, 2x 1TB M2 SSD Drives, NVIDIA GPU RTX 2070/8GB, 55" Sony 4K Monitor External data drives total 7 TB. and an AUDIO Studio Recording system.
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You're right. It's not meant to be a human accessory. It's meant to give you a taste of PBR texturing and editing on solid objects. The reason it is an accessory is because that is how it can be imported into CC.
I have actually attached terrain props as accessories to my characters so I can bring them into CC and edit them with the mesh-editing tools.
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Alien Maniac
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Alien Maniac
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 693,
Visits: 2.1K
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Thank You Rampa Now it is starting to make some reasonable sense.....and thanks for the tip......
MSI GE66 Raider, Intel 10th Gen, I7, SC Turbo to 5.3 GHZ, 240HZ, 64GB 3300 Ram, 2x 1TB M2 SSD Drives, NVIDIA GPU RTX 2070/8GB, 55" Sony 4K Monitor External data drives total 7 TB. and an AUDIO Studio Recording system.
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GrannyJ
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GrannyJ
Posted 7 Years Ago
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Last Active: 3 Years Ago
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@rampa - I have done the same, but only for minor edits to mesh. I do the majority of my mesh editing in 3dsmax or Maya, which provides a lot more functionality. @Bray42 - However, you can attach almost anything to a character as an accessory & then get it into CC, but the mesh editing feature there is limited.
iClone Certified Content Developer and Author of the Pinky Frink® Adventure Series & the Pinky Frink® Learning Books site: Granny J's 3D Attic SKYPE = grannyjsplace email: grannyj@grannyjs3dattic.com MY RIG: GPU: Dual GeForce GTX 970M | CPU: Intel(R) Core(TM)i7-5930K @3.50GHz| 32.00 GB RAM | OS: Win 7 Pro SP1 | DX11
Edited
7 Years Ago by
GrannyJ
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