4u2ges
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4u2ges
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 hours ago
Posts: 5.0K,
Visits: 15.9K
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Just sharing.... I have discovered a source of weird face animation behavior, which was bugging me for a while. When you insert a number of frames in the middle of face animation, the transition is getting stretched (which is normal) but at the same time the transition is getting baked hard into inserted frames and nothing can be done to change bizarre end result. You cannot edit face animation within inserted frames. Even if you delete ALL face keys in your project, the inserted frames would still retain (I call it a "ghost") face keys. So better avoid inserting frames in the middle. Or if absolutely necessary, the only way I have found to fight baked "ghost" keys, is to "collect clip", add to Motion+ library, delete ALL motion keys and reapply saved clip. Only then you may go normal way tweaking face animation.
Edited
7 Years Ago by
4u2ges
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Peter (RL)
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Peter (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: 7 hours ago
Posts: 22.6K,
Visits: 35.6K
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Thank you for the feedback. If you think you have found a bug, please do report it in the Feedback Tracker so the iClone team can check the issue.
Peter Forum Administrator www.reallusion.com
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4u2ges
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4u2ges
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 hours ago
Posts: 5.0K,
Visits: 15.9K
|
Peter (RL) (3/22/2017)
Thank you for the feedback. If you think you have found a bug, please do report it in the Feedback Tracker so the iClone team can check the issue. lol I cannot reproduce that any longer. It has occurred in different projects in the past too, so I was sure it's a bug. Got to wait until it happens again and figure a definite source of the problem before submitting to tracker.
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