sbaerman
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sbaerman
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 298,
Visits: 1.3K
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Hi all,
when exporting eyelashes from DAZ models they come over as a bulk black Thing. I think that is a know issue. My way of dealing with it, is to put an inverse opacity map of the same Image on top of it. That makes the bulk black Thing completely disappear. But also most of the eyelashes disappear. Is there a trick to get them over completely?
Thanks Steffen
Machines : MSI Gaming Laptop, I7, GTX 1080, 16GB RAM, 512GB SSD, 1 TB HD Acer Predator Helios 300 I7 10750H, 16GB, 1TB SSD, RTX 2070
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Group: Forum Members
Last Active: 47 minutes ago
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One of the eyelash texture maps with the DAZ model should be the mask. It will look like a black-&-white version of the lash texture. Load that into the "opacity" channel of the lash material in 3DX.
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sbaerman
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sbaerman
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 298,
Visits: 1.3K
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Thanks, that did work! Looks great!
Machines : MSI Gaming Laptop, I7, GTX 1080, 16GB RAM, 512GB SSD, 1 TB HD Acer Predator Helios 300 I7 10750H, 16GB, 1TB SSD, RTX 2070
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