I found this witcher 3 model on the net ( from a link on this forum i believe, so thanks! ) , and rendered it. I think the model is from the game itself, I especially love the way the hair came out!
I find the trick to getting a realistic look is using a real background image, as opposed to models, I find that the focus of your render tends to inherit the qualities of the background, providing the lighting and saturation levels are relative.
He's posed to hold a Trophy, in the witcher 3 game, you take the monsters head as a trophy as proof of fullfulling a witcher contract so you can claim a reward.
I left it blank for political meme photoshopping reasons!
☯🐉
"To define Tao is to defile it" - Lao Tzu
Edited
7 Years Ago by
planetstardragon