Hello All,
I've purchased the iClone 7 Animation Pipeline.
I've followed all the tutorials I could find but I can't figure out how to properly import a BVH file to a Genesis 3 character in DAZ.
I've used the Genesis Extension on the DAZ figure, brought it into iClone, animated it, and then exported the animation back out to 3DXchange as a BVH.
However, when I try to apply the BVH to the character in DAZ, everything goes funky. The character's upper body never really leaves the t-pose and the arm gets bent back. What's worse is that it only runs through a couple of seconds of the animation.
Anybody know what I'm doing wrong and, more importantly, how to fix it? Thank you!