If you do some adjustments to your textures through the new 'Adjust Color' panel (which is very practical btw) and save your project, then the modification are 'baked' into your project/character.
When you load back your project/character, all your color adjustments are still there but all the 'Adjust Color' panel parameters are reset to 0.
This is an issue as this way you loose track of what you've changed in which project/characters using the same textures.
It would be preferable to have these Color Adjustment as 'offset' adjustment done on the fly at load time to the texture channel, instead of immediate (destructive) texture modification/alteration.
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guy rabiller | GOETZIWOOD STUDIOS
"N.O.E." (Nations Of Earth) Sci-Fi TV Show, Showrunner.