Remember, I've learned animation in a multimedia course using 3DStudio Max 2.5... I could afford the student edition then...
I still have it on an old Windows 2000 Dell workstation...
Later I bought Poser, which also has a graph editor. So yes, I have some experience...
Sir, 2.5 had none of the "Modern"
controllers, skin, nor modifiers.
To prove this....
Simply elaborate "What You Did using the Curve Editor?"
I think we have to wait what RL comes up with. There may be a brilliant and less complicated approach...
The greatest minds in the industry spends 1,000's on research.
The "Algorithm's" are very expensive.
RL won't spend for the lastest (FBX) plugin, what makes you think they will spend for the extremely more expensive curve editor algorithms?
Are you thinking RL will script their own CE?
Remember when RL scripted their first release of physics... (WIP)
~ They inserted a "Deflector" and upon activation...
~ Each simulation was an "Atomic Bomb" explosion.
~ every object blew miles away
They purchased the nVidia PhysX plug (with PARTIAL functionality) to improve its results.
1. NO, badly needed "BackStop" to prevent Cloth penetration.
You now have (Some)
If RL scripts their OWN Curve Editor, "Will it be feature rich?" I don't think so.Prove Me Wrong BigDaddy RL.... give iClone a BADAZZ CE!
...There's a method to my madness, animagic!
"Its not how fast you render. it's how well you render fast."... sw00000p
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