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Concept for Implementation of CC Keyframe Toggle :

Posted By pumeco 8 Years Ago
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pumeco
pumeco
Posted 8 Years Ago
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Reallusion in their infinite wisdom have designed the awesome CC as a module, but this brings a problem when it comes to not having the CC dials available inside iClone in order to keyframe them.

As an animation tool, we expect and need to be able to keyframe every morph and material property of CC directly in iClone.  The trouble is, due to the sheer amount of parameters available in CC, this could be a resource hog unless there was a way to manage it efficiently.  Well there is, so please see the attached image which is a design concept that would solve this problem with maximum efficiency.  The idea is that every morph and material parameter in CC has a Keyframe Toggle, the dots in the attached image show where a 'Key' symbol could be placed to represent a Keyframe toggle for each parameter.

As you can see in this example, only the Base Female dial (represented by the red dot) has been selected to be keyable, therefore only that dial will appear in the 'CC Track' on the timeline :

http://s9.postimg.org/6785wws3j/cckeyframe_toggle.jpg







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8 Years Ago by pumeco



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