I have a Genesis 1 Actor with Body Morphs, Facial Morphs and clothes that I created in DAZ Studio, every thing imports fine into 3DXchange 6, except the clothing has minor poke-through issues. In DAZ3d I used the Auto-fit
feature , collision
detection, adjusted the clothes using the scale sliders, tested the Actor using preset animations, and various poses until I saw no poke throughs. When I import the exported fbx files into 3DXchange I see
minor poke-throughs.
Any ideas? Any suggestions or help would be most appreciated....
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