daniel_20130325210520271
|
daniel_20130325210520271
Posted 10 Years Ago
|
Group: Forum Members
Last Active: 10 Years Ago
Posts: 1,
Visits: 1
|
I have a scene that I need to be able to make the characters talk from partial profile and full profiles. these are photo realistic images so I don't have a lot of different angles to work with.
Can anyone explain how I can set up the face puppetry on a side view? I am sure I missed it somewhere. this seems like a fairly basic tast.
I hope someone can direct me to the solution.
Thank you
|
AverageJoe
|
AverageJoe
Posted 10 Years Ago
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 2.4K,
Visits: 10.1K
|
If we're talking about a morph based head (photo fitting), there is only one angle available, straight forward.
|
jlittle
|
jlittle
Posted 10 Years Ago
|
Group: Forum Members
Last Active: Yesterday
Posts: 1.9K,
Visits: 17.1K
|
If you use a hybrid head (face is image with sprite eyes, mouth etc.) you would puppet a side angle/view same as any other view. As said above, photo face fitting only has the zero angle pose. Jeff
Get my Plugin Manager and TaskNotes plugins for iClone. Check out EZColors and Other products for CTA/CA. EZColors: the easy way to change Render Styled (RS) colors! See my CTA Tutorials on the YouTube channel CTAStepByStep
|