toonarama (4/10/2013)
Hello there
I have successfully managed to export a Toon Generation character with facial expressions from DAZ to 3dxchange and edit all the expressions to how I want them.
I saved the character in DAZ into a DUF file so I can reload it.
I alsosaved the profile in 3dxchange so I could reload that too.
What I was hoping is that I could create my own DUF file which allows me to save the expressions so that I could apply them to other Toon Generation characters in the same way that the Genesis DUF file works.
The DUF file I have created already includes everything so if I drag into onto the new character I get the old character too.
Does anybody know how I create the DUF file with just the expression data in it?
Thank you
MickOk, did a little research b/c this seemed like a good thing to know. There is a way to save a .duf file with only morph animations and no character presets.
Save As> Properties Presets
Properties Preset Save Options Dialog
Animated Range selected
Include shaping selected
Properties > Deselect Base Figure (should deselect everything),
then reselect ONLY Morphs> Imported > Head
Once you have saved out this Properties Preset .DUF you can drag it on to the head of your other Toon Generations characters to add morph animations to the timeline without affecting their other properties.
The Shaping and Pose Presets options seem to offer the same function, so not quite sure what the differences b/t the Properties, Shaping and Pose Presets are. Hope this works for you.
Edited
11 Years Ago by
qdai