sbaerman (5/13/2012)
Dissapppointig.
a) DAZ Content is only structured if you buy the newest content ! Otherwise you go crazy finding the stuff you created
Content Management can be a real headache with DAZ Studio. At least version 4 has the Smart Content system, even if it only works with the newest stuff. Older versions of DAZ did not have that luxury even. DS does seem to have a sharp learning curve, too.
Unfortunately, with the recent changes on the DAZ website, most of the forum content is
gone - including a lot of tips and helpful advice. May I suggest some helpful DAZ articles and tutorials? The following is from the DAZ Knowledgebase and applies to version 4.
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Content Configuration in DAZ Studio 4This next one is part of the official DAZ 3D Docs, though it applies to DS versions 2 and 3. However, principles 1, 2, and 3 still seem to apply to using older content in version 4. In particular, principle 3 is important: Most content is in Poser format, not DAZ Studio format, so most stuff in the Content Library will be found in the Poser folder.
*
Understanding Content Installation in DAZ StudioI might also recommend a series of videos for version 3. (Mileage may vary, due to being for an older version):
DAZ Studio for Beginners. In particular, I found Tutorial Number 5:
Advanced Content Management to be useful.
There are other methods and tutes on organizing content, such as:
*
Reorganizing Your Content in DAZ Studio*
DAZ Studio Content Management TipsEven if these are for version 3, these are still useful in understanding how content is organized and how to organize older content to make it easier to navigate and use.
Myself, I originally purchased DAZ Studio 3 Advanced as part of the "3D Essentials Bundle". So I have the option of using version 3 and version 4 and can "Migrate" my old content database from version 3.
BTW: If you can't find the Content Library in version 4, you can get it to appear by clicking Window->Tabs->Content Library. You can then drag it to the top of the Smart Content pane on the left and it will "dock" to the top of that pane. Once you've positioned and resized the panes to your liking, you can use Window->Workspace->
Save Layout As (F4) to save the layout.
animagic (5/11/2012)
As Reallusion has obviously more clout than a simple user like me, maybe they could impress on DAZ to take a serious look at the stability of Decimator. I have been trying to reduce the polygon count of hair (which would give the biggest savings), but have not been able to do sodue toDAZ4 crashing all the time when I try to use Decimator.
sw00000p (5/12/2012)
@Animagic,
Daz hair is NOT simple polygon strips like iClone!
Realistic Hair comes with a Price! Try and poly reduce Realistic.... MAYA HAIR!
One solution:
Remodel it with "TopoGun's" Tube Tool!
Very nice results!.I recently came across
this offsite forum thread which suggests using certain powerful plugins for 3dsmax as a "better way to bring the polycount down". Apparently, the Decimator "tend to leave the mesh a bit hacked" while these plugins do the job while "still preserving the structure of the mesh".
PS: TopoGun can be found on
topogun.com. (Searching for "Tube Tool", I had trouble finding it at first...
)
Edited
12 Years Ago by
bsperan